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Mega Micro Jam 2025

Modeled off of the WarioWare series, participants in the EGaDS! Mega Micro-Jam were tasked with creating a short game (6-12 seconds) for the theme "Wrong Tools for the Job". The work of 10 teams was compiled into this mega project!

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I had the opportunity to develop the base project in one week which took a unique twist this year, as we implemented a rougue-like gameplay.

My Role

Art Director, Animator, UI Designer & Technical Artist

Final Main UI.png

Art Direction

Developed the concept for the game's style, characters and UI.

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Spine 2D Animation

Animated the main character deer and Santa boss.

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VFX

Developed VFX through Unity's particle effects system and frame-by-frame animation.

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Implemented Animations & UI

I implemented all Spine 2D, traditional animations and UI into Unity base project.

Final Main UI.png

More of my work!

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