A Co-op multiplayer game with mixed frame-by-frame and Spine 2D puppet animations for PC and mobile!
Role: Lead Animator & Technical Artist
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HANDS ON DECK
A two-player pirate game that mixes motion capture and arcade buttons!
Role: Programmer, Technical UI & Project Manager
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CATASTRO
A rogue-like game with puzzles, where you dive into a retro-futuristic world as a cyborg cat to cause mischief and destroy enemies!!
Role: Lead Animator & Technical Artist
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MEGA MICRO JAM 2025
A WarioWare inspired game where you get to play short mini-games developed in a week by EGaDS! I helped developed the Base Project with a unique twist this year...
Role: Art Director, Animator, UI Designer & Technical Artist
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KEEP THE MONKEY - GAME JAM
An Arcade pixel-style beat-them-up made under 48 hours for the CDawgVA Monkey Game Jam.
Reached in the Top 20 games from the Jam played live by the streamer. Role: Animator & Artist
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THE WARRIOR'S HEIR
An Educational Japanese inspired interactive visual novel developed under 5 months for JapanLab.​
Role: Animator & Artist
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MICORRHIZAE - GAME JAM
A 2D shoot-them-up game traditionally animated with textured style assets, made under 48 hours for the Global Jame Jam.
Won 3rd Place in Community Choice and 2nd Place in Best at Keeping Austin Weird.
Role: Animator & Artist
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INTERTWINED - GAME JAM
A game with 3 different gameplay and art styles, made in under 48 hours!
Role: Animator & Artist
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EGADS! MEGA MICRO JAM 2022
Inspired by the WarioWare series, I solo-developed a 3-6 second video game. And helped create a defeat screen art and a loading screen for the base project.